Sunday, September 21, 2014

Team Instructions 2014


The build up has always been part of our games:
The pranks, the bribes and awesome team names.
And just as expected there are points to be earned
Revenge to be taken and rivals to be spurned.

Winning all the points will be worth all the work,

When you show up for the race with a lead and a smirk.
In out order to stagger the start to our quest,
The witches put together six short little tests.

On October seventeenth, before you compete

We need a roster of who will attempt each feat.
What the challenges are, no team can know
Unless they've got a ranking to show!

Finish in third place and we'll tell you each game title

Any place less and good luck will be vital.
Second place wins descriptions to go with each name,
And being in first let's you skip a whole game!

To avoid any confusion, we've provided a chart,

Of what you can do to earn a race day head start.
Remembering that witches appreciate all excesses,
We'll throw in extra if your team can really impress us.

POINTS

2 points for naming the new witch (Yellow)
2 points for best team name
4 points for winning at the park (Blue)
1 point per house pranked
extra points for awesomeness as the witches see fit

We'd like to ask just one more small request,

Please bring a potluck dish you like best.
It can be sweet, healthy, gluten free of hearty,
On per couple for our wicked after-party!

************** is where we will start

Get there at *:** on the dot if you're smart.
The competition ends on October Eighteen,
Who will arrive first where the witches convene?

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